🔘 Mesh object annotation

Attribute windows of Mesh object class creation
Attribute windows of Mesh object class creation
Attribute windows of Mesh object class
Attribute windows of Mesh object class

Add new object

  1. Click "Add object" tools-add-selection button or you can use one of the suggested shortcuts(N/Ctrl+Shift+1..0)
  1. Click at the necessary point to start annotation.
    1. notion image
  1. Keep clicking to add new vertexes in a row or choose vertex from the drop down menu.
  1. Click “Apply” (E) to finish object creation.
  1. Ctrl+Clicka vertex to remove it.
  1. Drag and drop a vertex to move it.

Select an object

Right-click on the object or choose it from the list of objects tools-objects ( i).

Change object type

You can change object types within one annotation shape. If you have a few Mesh objects in the list tools-objects (i), you can swap the type of the existed object, to do so:
  1. Select an object.
  1. Click change-type.
  1. Choose one of the given options in the drop-down menu.

Delete an object

To delete object completely:
  1. Select an object.
  1. Click delete or Backspace.

Bind objects

To bind objects in a pattern Parent > Child do the following:
notion image
  1. Open the list of objects tools-objects or i.
  1. Select a Child object.
  1. Click or bind .  and then click the Parent object.
/To unbind objects select the pair and click unbind or  . .

Redraw

  1. Select the object.
  1. Click tools-redraw-2x-1 or R .
  1. Draw a new mask.
  1. Click “Apply” (E) to finish object creation.

Change the Stacking order

  1. Select the object.
  1. Click tools-z-order and choose one of the options from the drop-down menu.

Move the object

  1. Select the object.
  1. Click tools-move(]) and drag the object.
  1. Click “Apply” (E).

Edit the object

  1. Select the object.
  1. Click tools-edit-mesh ([).
  1. Ctrl+Click a vertex to remove it.
  1. Drag and drop a vertex to move it.
  1. Click “Apply” (E) .